This was a thing I was really passionate about a year ago. Now I decided to step away from that as it was really taking a toll on me.
ParkourLand Elite: Playground is my parkour game, made for Windows, macOS, Linux, and Xbox One & Series S/X. I built it around 20 unique maps packed with obstacles for wallrunning, sliding, and jumping. I added Infinity Mode for randomly generated levels so no run feels the same, Split Screen so two players can compete together, and Sorting Mode as a fast-paced cube-sorting minigame. I gave it more advanced player physics than my other games, with fluid wallrunning, sliding, and teleporting mechanics, and I pushed regular updates with new maps, modes, and features based on player feedback.
Rocket Ride is a free arcade mobile game where you pilot a spaceship through asteroid fields, dodging meteors and alien ships while trying to survive as long as possible. It's a fast-paced, endless-mode game combining dodging and shooting, with simple controls, colorful space visuals, and increasing difficulty over time. It's free to play, contains ads, is rated for ages 3+, and includes leaderboards. It's built in Unity and was updated with new enemies and bug fixes.
Race 'n Dash is a fast-paced arcade racer with 10 tracks plus 3 drift-only maps and 20 stylized vehicles. Beyond standard racing, it offers varied modes: Speedrun (solo time attack), 1v1 (matched-car duels), Drift, 'n Dash (traffic-dodging for points), Driving Classes (progression/leveling), Drifting Practice, Testing Grounds (open sandbox), Bowling (ram pins for strikes), Ski Jumping (aerial distance), and local split-screen multiplayer for two players.
I decided not to make more games and to stop updating games that are currently on the stores. This is a part of my life that I want to close and I want to focus on other things in life and not just sitting at my desk, coding my life away and getting nothing in return. Solo game development has ruined me and what I stand for. Sorry for that but I hope you all understand. If something critical happens to the game I will release an update if I must.